PlayerUnknown’s Battlegrounds’ Windows PC version gets a new patch on Feb. 19
The first arcade mode will be a take on classic team deathmatch featuring respawns. The update will also tweak thrown weapons, among other improvements. The full patch notes are included below
The biggest change is the new arcade mode, which aims to get players into the action a lot faster than the traditional battle royale mode. The eight-on-eight engagements will take place on seven different maps, each one curated from a section of existing battlefields. Respawns are unlimited, there are no knockdowns, and friendly fire is off. Rounds last 10 minutes or 50 kills, making them well less than half the time of your average PUBG session.
“[Team deathmatch] features classic PUBG gunplay and mechanics with all the fun and action of respawning back into the fight,” PUBG Corp. said in its post. “The boost gauge functions differently in TDM and fills by scoring kills and assists, restoring your health after you haven’t received damage for 5 seconds.”
You can read the rest of the patch notes below. No word yet on when these changes are coming to consoles.
Vests now mitigate damage received from Frag Grenades, but vest durability isn’t reduced when taking damage from Frags.
Damage mitigation amount is dependent on the level of vest worn by the player, with the same % reduction as for bullet damage.
Frags will deal 20% less damage to prone players.
Item weight increased by 50%.
Each Frag Grenade now takes 27 inventory capacity, up from 18.
Pulling the pin of a Frag is now louder and audible from further away.